Fans of Resident Evil Requiem have been going crazy with excitement for the last week as the details of the Gamescom 2025 reveal have been coming out! According to recent rumors from CAPCOM insider Dusk Golem, these won’t be a fully open world game, and Resident Evil Requiem instead will have open levels similar to Raccoon City. There is also a vehicle which players can drive to explore these areas, opening a new level of exploration to the game.
So reportedly, Resident Evil Requiem has been built with performance in mind, something CAPCOM didn’t do with Monster Hunter Wilds and we can see how badly wrong that went, performance wise. However, behind this strong foundation are the efforts of the entire team to make sure that the open-level environments are optimized to run as needed without any annoying hiccups to fans.
Major changes Combat — Combat in Resident Evil Requiem is also been getting major changes. In fact, particularly the Leon bits have taken cues from The Last of Us Part II, with upgraded combat systems while preserving series tension. Then, as far as I understand, there will be cutting-edge ways to interact with the environment, intelligent AI for stalker enemies, and new lighting and hair engines for a wrestling-level realism.
Resident Evil Requiem’s biggest showcase is the ability to swap between first and third-person perspective on the fly. To achieve this, CAPCOM had to create two separate but complementary gameplay systems, a stunning technical achievement in and of itself for the team responsible for both. FBI technical analyst Grace Ashcroft is currently the only confirmed lead, but like the traditional CAPCOM tease of other potential protagonists, Leon’s involvement as a playable character is rumored.
One of the core focuses Grace has in her gameplay segments is environmental interactivity. Players have to use both light and shadow to overcome a series of puzzles, while introducing new environmental physics systems in each area. Such features bring a new level of strategy and immersion that should distinguish Resident Evil Requiem from the franchise’s past.
Scheduled for PC, PlayStation 5, and Xbox Series S|X on February 27, 2026, fans excitedly awaiting Resident Evil Requiem can anticipate open-level Raccoon City where Leon can fight off evil with new interaction capabilities said to deepen interactivity alongside the new performance upgrades that CAPCOM has been tirelessly working on.
FAQ
Resident Evil Requiem isn’t open world per se, per se, but it will have open-ish levels like Raccoon City.
Okay yes, Resident Evil Requiem lets users swap between first and third person at will.
Currently Grace Ashcroft is the one confirmed protagonist but there are rumors that Leon is also playable.
Resident Evil Requiem releases in PC/PS5/Xbox SeriesS|X on the 27th of February 2026.
As for CAPCOM, they have tweaked open level performance, added fight system enhancements, dynamic AI improvements, a new lighting engine, a new hair simulation engine, and interactivity with the environments.
















