The genre-bending co-op adventure Split Fiction has surpassed 4 million copies sold, Hazelight Studios and Electronic Arts (EA) announced. Launched in March 2025, the game’s innovative two-player mechanics and gripping narrative have cemented it as one of the year’s biggest gaming successes.
- 4 million copies sold in under three months, with 8 million players due to co-op requirements.
- Friend’s Pass feature allows free access for second players.
- Exceeded EA’s sales projections by nearly double.
- Hazelight’s next project is in early development.
Record-Breaking Launch
Split Fiction sold 1 million copies in 48 hours and has since quadrupled that figure, reaching 4 million units by June 2025. With its unique co-op model, which requires two players but only one purchase (thanks to Friend’s Pass), the game has likely engaged 8 million players globally.
EA & Hazelight React
EA CEO Andrew Wilson called Split Fiction a “breakout success” during the Q4 earnings call, noting it “overperformed expectations” and “captured global attention.” CFO Stuart Canfield revealed the game sold nearly double initial projections, crediting its blend of “shared experiences, great stories, and varied gameplay.”
Hazelight echoed the excitement on social media: “Seeing the love for Mio and Zoe [the protagonists] and the fun players have together warms our hearts.”
Critical Acclaim & Player Reception
Split Fiction holds a 90+ Metacritic score, making it one of 2025’s highest-rated titles. Critics praised its emotional storytelling, inventive co-op mechanics, and seamless integration of genres like action and puzzle-solving.
What’s Next for Hazelight?
Studio director Josef Fares confirmed in March that Hazelight has begun work on a new project, though details remain under wraps. Fans speculate it could build on Split Fiction’s co-op innovation.
















